Mars

(The Warrior God)

Mars is the MOTIVATOR. It has powerful positive and negative influences, and is a force to be considered with utmost CAUTION.

Mars does not know nor care about right or wrong, It only strives after VICTORY. It incites courage, bravery and vinditiveness. It is inclined toward combativeness and its power favors domination, politics, athletics, surgery, industry, difficulties in lawsuits, etc. It seems to furnish the necessary drive and force required to CONQUER or WIN.

(More Notes at Bottom of Page)

Rules

Strength; Struggle; War; Anger; Conflict; Aggression; Victory; Energy; Ambition; Goals; Upheaval; Strife; Arguments
Day

Tuesday
Element

Fire
Color

Red
Signs

Aries, Scorpio
Tone & Letter

TONE: Do, C
LETTER: T
Numbers

2, 3, 16, 5
Jewels

Bloodstone, Garnet, Ruby, Jasper
Cabalistic Sphere

5 Gevurah - Strength, Severity
Angel

Kamael
Incense

Cypress, Pine or Tobacco
Plants

All-Heal, aloes, asafoetida, basil, betony, capers, chiles, coriander, dragon's blood, gention, garlic, mustard, onion, pepper, radish, sarsaparilla, taragon
Trees

Holly, Kerm, Oak
Animal

Basilisk
Goddesses

Anath, Brigit, Diana, Morrigan
Gods

Ares, Crius, Heracles, Mars, Nergal, Horus, Tyr
More Notes

Often called the angry red planet cause of its reddish glow, its Energy is powerful and difficult to control. Once involked, its hard to stop and will not rest until it vanquishes all obstacles in its path. When working rituals, make certain that this is the effect you desire because there is no "going back" Once you've invoked the energy of Mars.

Martian influence is a PROTECTOR par excellence and the Mars hour is useful for petitions of protection against enemies, the "Evil Eye" and demonic attack or possession.

Time to launch an all-out attack on an enemy or adversary. Remember, this spell is like the Gladiator - it will drive to the KILL if uncontrolled and is very likely to leave a trail of blood in its wake! Therefore, if it is only desired to thwart, or inhibit another's actions, without actually hurting the person, then Saturn would be better. Always carefully consider the Karmic aspects of Mars' influence, one is entitled only to like kind of retribution - no more! Any "overdraught" will be subject to the Law of Three!

Controlling Mars:
You must learn to modify it with other Planetary or zodiacal influences. Example: Mercury or Venus, with a Mars Hour and The Moon in an Air Sign to combat in Justice for a favorable outcome (during the New Moon, 1st Quarter)

Mars-Sun Cusp:
Seek paroles or liberation, whether deserved or not. Spell cast to obtain freedom is well-timed if the power can be released at the precise moment of the cusp, with the Moon in a fire sign. For Peaceful seperations or hand-partings, choose a day of Venus, Moon full-to-waning in an Earth Sign with the Mars-Sun Infuence

Jupiter-Mars Cusp:
Good for Psycho-kinetic Magick (mind over matter) - change the weather, divert storms, influence gaming devices to win and to bring about "miraculous" (spontaneous) healings, etc. With the Sun in an Air Sign, the Moon in a Water Sign.

Correspondences | Days of The Week Chart | Planetary Hours Chart
Air | Fire | Water | Earth | Spirit | North | South | East | West
Gabriel | Raphael | Ariel | Michael
Moon | Sun | Jupiter | Mars | Saturn | Mercury | Venus
Sunday | Monday | Tuesday | Wednesday | Thursday | Friday | Saturday
Witch's Brew | Master Index

Credits:
Earth Power by Scott Cunningham
To Ride A Silver Broomstick - Silver Ravenwolf
Ancient and Shining Ones - D.J. Conway
In the Shadow of the Shaman - Amber Wolfe
Lady Morgan's Book of Shadows